Reactive Drop Wiki
Contents:
  1. Commander Experience Points
    1. Gaining Experience
      1. Mission Objectives
      2. Achievement Bonus
      3. Difficulty Modifier
    2. Weapon Unlocks
      1. Starting Weapons

Commander Experience Points

Gaining Experience

You gain experience at the end of each mission.

Mission Objectives

After each mission you are awarded XP for your performance.

Name XP Description
Objectives Complete 1000 XP split between objectives.
Enemies Killed 100 1 XP per alien killed.
Completion Time 100 max points at speedrun time.
Friendly Fire Done 100 -1 XP per damage done.
Damage Taken 100 -1 XP per damage received.
Healing 50 +1 XP per 10 Health healed.
Fast Hacks 50 +25 XP per fast hack.

Achievement Bonus

You will also received 50 XP for each achievement. The following achievements are repeatable:

Name Description
Clear Firing Complete a mission with no friendly fire incidents. Four marines must be present in the mission.
Short Controlled Bursts Complete a mission with no friendly fire incidents. Four marines must be present in the mission.
Shield Down Deliver the finishing blow to a Swarm Shieldbug.
Blast Radius Kill 6 Swarm with a single Grenade.
Sharpshooter Complete a mission with better than 90% accuracy.
Perfect Kill at least 25 aliens on Normal difficulty or higher and finish the mission without taking any damage.
Scrambled Eggs Destroy all Swarm Eggs in a mission without allowing any to hatch.
Bug Stomper Kill 100 Swarm Grubs.
Parasite Puncher Kill a Swarm Parasite with a melee attack.
Close Encounters Kill 20 Swarm with melee attacks in a single mission.
Smoking Barrels Kill 5 Swarm with explosive barrels in a single mission.
Infestation Savior Cure an Infested marine.
Security Expert Complete 10 computer hacks without access being logged.
Group Heal Heal all 4 marines with a single Heal Beacon.
Damage Amped Kill 15 Swarm with all four marines under the effects of a Damage Amp in a single mission.
Gunslinger Successfully perform 5 fast reloads in a row.
Zero Mortality Complete a mission on Normal difficulty or harder without any marines dying.
Electro-Stunned Stun 6 Swarm with a single Stun Grenade.
Under the Gun Roll under a Swarm Ranger projectile.
The Quick and the Dead Kill a Swarm Boomer before it inflates.
Stay Frosty Freeze 6 Swarm with a single Freeze Grenade.
Ammo Technician Deploy 10 ammo stashes that are used by other marines.

Difficulty Modifier

Finally, the mission difficulty modifies the total XP:

Difficulty XP Modifier
Easy 50%
Normal 100%
Hard 120%
Insane 140%
Brutal 150%

Weapon Unlocks

As you progress in level, you will unlock new equipment. Upon promotion, all unlocked equipment will be locked.

Level Experience from Previous Total Experience Unlocked Weapons
1 N/A 0 Starting Weapons*
2 1000 1000 L3A Tactical Heavy Armor
3 1050 2050 Model 35 Pump-action Shotgun
4 1100 3150 X-33 Damage Amplifier
5 1150 4300 IAF Tesla Cannon
6 1200 5500 Hornet Barrage
7 1250 6750 Precision Rail Rifle
8 1300 8050 CR-18 Freeze Grenades
9 1350 9400 IAF Medical Gun (Medic)
10 1400 10800 Adrenaline
11 1450 12250 K80 Personal Defense Weapon
12 1500 13750 IAF Tesla Sentry Coil
13 1550 15300 M868 Flamer Unit
14 1600 16900 v45 Electric Charged Armor
15 1650 18550 IAF Freeze Sentry Gun
16 1700 20250 M478 Proximity Incendiary Mines (Officer)
17 1750 22000 IAF Minigun (Special Weapons)
18 1800 23800 Flashlight Attachment
19 1850 25650 AVK-36 Marksman Rifle
20 1900 27550 IAF Power Fist Attachment
21 1950 29500 IAF Incendiary Sentry Gun
22 2000 31500 FG-01 Hand Grenades
23 2050 33550 Chainsaw
24 2100 35650 MNV34 Nightvision Goggles
25 2150 37800 IAF High Velocity Sentry Cannon
26 2200 40000 MTD6 Smart Bomb
27 2250 42250 Grenade Launcher
28 2300 44550 PS50 Bulldog
29 2350 46900 IAF HAS42 Devastator (Special Weapons)
30 2400 49300 22A4-2 Combat Rifle
31 2450 51750 IAF Medical Amplifier Gun (Medic)
32 2500 54250 TG-05 Gas Grenades (Medic)
33 2550 56800 22A5 Heavy Assault Rifle
34 2600 59400 IAF Medical SMG (Medic)

Starting Weapons

  • 22A3-1 Assault Rifle
  • 22A7-Z Prototype Assault Rifle (Tech)
  • S23A SynTek Autogun (Special Weapons)
  • M42 Vindicator (Officer)
  • M73 Twin Pistols
  • IAF Advanced Sentry Gun
  • IAF Heal Beacon (Medic)
  • IAF Ammo Satchel
  • IAF Personal Healing Kit
  • Hand Welder
  • SM75 Combat Flares
  • ML30 Laser Trip Mine